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Mod area
09-16-2014, 05:29 PM
Post: #11
RE: Mod area
oh I totally understand now. Similar to rFactor/SLRR and what not... does sound like an interesting idea.

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09-17-2014, 01:35 AM (This post was last modified: 09-17-2014 01:41 AM by LS1poweredR34.)
Post: #12
RE: Mod area
No like a separate site where you mod all parts and cars like a dev version.

(09-16-2014 05:29 PM)Cooper Wrote:  oh I totally understand now. Similar to rFactor/SLRR and what not... does sound like an interesting idea.

Yes

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12-18-2014, 02:35 AM
Post: #13
RE: Mod area
(09-16-2014 01:59 PM)Admin Wrote:  not to mention confusing, its bad enough having to explain the use of the ignore parts filter to swap parts between cars.

if people are able to have their own parts in there, it'd only get worse.

Its not a bad idea, but not something i'm looking at yet.

What I mean is people could inject their own parts and It would not be on the cloud or site.

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12-18-2014, 07:17 AM
Post: #14
RE: Mod area
(09-16-2014 01:59 PM)Admin Wrote:  not to mention confusing, its bad enough having to explain the use of the ignore parts filter to swap parts between cars.

if people are able to have their own parts in there, it'd only get worse.

Its not a bad idea, but not something i'm looking at yet.

Would be nice if you would have some sort of modding contest, and the winner gets his vehicle/parts in the game.

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