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Potential Model Export option? (.obj/etc)
10-24-2014, 09:50 AM
Post: #21
RE: Potential Model Export option? (.obj/etc)
(10-24-2014 01:46 AM)gred Wrote:  tankS15:im sure this will never happen...btw,did you tryed to made a car for lfs?this is one of the most modding unfriendly games i have ever modded....

ive tried to mod an r35 to an xr and it looked crap lol

"Straight roads don't make skilful drivers" - Paulo Coelho
RB Drift NSX - 4 Rotor
[Image: RBNSXDrift.jpg]
RB Drift S15 - SR20
[Image: S15_Drift_Pixel.jpg]
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10-24-2014, 10:04 AM
Post: #22
RE: Potential Model Export option? (.obj/etc)
tankS15:yea its crazy,especially texture placement is just horrible,lol

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10-25-2014, 09:58 AM
Post: #23
RE: Potential Model Export option? (.obj/etc)
(10-24-2014 10:04 AM)gred Wrote:  tankS15:yea its crazy,especially texture placement is just horrible,lol

yeah so much work just to make the interior look decent

"Straight roads don't make skilful drivers" - Paulo Coelho
RB Drift NSX - 4 Rotor
[Image: RBNSXDrift.jpg]
RB Drift S15 - SR20
[Image: S15_Drift_Pixel.jpg]
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10-25-2014, 09:59 AM
Post: #24
RE: Potential Model Export option? (.obj/etc)
tankS15:yea,i was converting once a markII jzx90 for it,average convert wich would took me not even a hour to get for gta,took me few days for lfs,lol

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